Rust HeatmapInfrared · players
IR live Players82,123 Servers11,826 Warm3,756 Fresh wipes · 3h273 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

RustServer_16533

Offline 133.117.75.135:28015 checked 39d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,471
rank
top 71%
40d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 23:33 UTC40d ago 1 – running 0
Fri 18 Sep, 15:49 UTC40d ago 1 – 0.3 days 0
Fri 18 Sep, 01:05 UTC41d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
546 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
433 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
162 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
59 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
199 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
314 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustServer_16533?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on RustServer_16533?

No next wipe can be predicted: RustServer_16533 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 40 days 15 hours ago the server made the world it is on now.

Population

How busy is RustServer_16533?

The last time RustServer_16533 was seen was 39 days 5 hours ago, and it is offline now.

How does RustServer_16533 rank against other Rust servers?

The top 71% of ranked servers includes RustServer_16533, at #15,471 for player hours over the last seven days.

Settings and rules

Which map does RustServer_16533 run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustServer_16533. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustServer_16533?

The name RustServer_16533 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does RustServer_16533 run?

Rust network protocol 2633 and build 164530 is the build RustServer_16533 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustServer_16533 online, and how reliable is it?

RustServer_16533 is down just now; the last sighting was 39 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is RustServer_16533 located?

No region is published by RustServer_16533. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 133.117.75.135:28015 is its address.

Tags

Which Rust Heatmap lists and filters include RustServer_16533?

The Rust Heatmap lists that RustServer_16533 fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer_16533 mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags RustServer_16533 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RustServer_16533?

Enter client.connect 133.117.75.135:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.