PvE|Prvt|RustServer_4991
Online 133.117.73.235:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC27d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PvE|Prvt|RustServer_4991?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 14 hours in.
What is the wipe schedule on PvE|Prvt|RustServer_4991?
Its rhythm cannot yet be told: too few of PvE|Prvt|RustServer_4991's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 17 hours ago.
Player counts
How busy is PvE|Prvt|RustServer_4991?
The current population of PvE|Prvt|RustServer_4991 is 0, against 5 slots. Averaged over the past week: 0 players, peaking at 1.
How does PvE|Prvt|RustServer_4991 rank against other Rust servers?
The top 50% of ranked servers includes PvE|Prvt|RustServer_4991, at #11,205 for player hours over the last seven days.
Settings and rules
Which map does PvE|Prvt|RustServer_4991 run?
A procedural map of size 4,500 with seed 8762, generated by the game, runs on PvE|Prvt|RustServer_4991. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on PvE|Prvt|RustServer_4991?
No gather rate appears in the name PvE|Prvt|RustServer_4991. Groups can contain up to 8 players, the default in the game. The server runs pve, player combat is disabled. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does PvE|Prvt|RustServer_4991 run?
The build on PvE|Prvt|RustServer_4991 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is PvE|Prvt|RustServer_4991 online, and how reliable is it?
Right now PvE|Prvt|RustServer_4991 shows as online. Its reported uptime dates the last restart to about 5 days 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is PvE|Prvt|RustServer_4991 located?
No region is published by PvE|Prvt|RustServer_4991. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 133.117.73.235:28015.
Does PvE|Prvt|RustServer_4991 run smoothly?
It averaged 50 server fps over the last 48 hours, with a low of 37. The world held as many as 111,948 entities, buildings and deployables included. Memory use reached 4,338 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include PvE|Prvt|RustServer_4991?
Best Rust community servers and Best Rust PvE servers are the Rust Heatmap lists that PvE|Prvt|RustServer_4991 fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more brings it up.
What do the server tags on PvE|Prvt|RustServer_4991 mean?
These are the tags PvE|Prvt|RustServer_4991 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join PvE|Prvt|RustServer_4991?
Press F1 in Rust to open the console, then enter client.connect 133.117.73.235:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.