Rust HeatmapInfrared · players
IR live Players98,350 Servers11,893 Warm3,934 Fresh wipes · 3h402 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–50° · slots

EU Classic Survivor #4

Online 132.243.225.79:28015 checked 9m ago

moddedoxide
Sp1 · players now 2/ 50
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 18:00flare: a wipe in that hourThu 15:00
1
7-day average
peak 2
#3,434
rank
top 15%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
94 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
235 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
350 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
28 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on EU Classic Survivor #4?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 2 hours in.

What is the wipe schedule on EU Classic Survivor #4?

Its rhythm cannot yet be told: too few of EU Classic Survivor #4's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 5 hours ago the server made the world it is on now.

Player counts

How busy is EU Classic Survivor #4?

Of 50 slots on EU Classic Survivor #4, 2 are in use right now. Averaged over the past week: 1 players, peaking at 2. Look at 22:00 UTC for the last 48 hours: that hour averaged 2 players.

How does EU Classic Survivor #4 rank against other Rust servers?

Ranked #3,434 on seven-day player hours, EU Classic Survivor #4 is in the top 15% of all ranked servers.

Map and rules

Which map does EU Classic Survivor #4 run?

A procedural map of size 3,500 with seed 12345, generated by the game, runs on EU Classic Survivor #4. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on EU Classic Survivor #4?

No gather rate appears in the name EU Classic Survivor #4. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does EU Classic Survivor #4 run?

Rust network protocol 2635 and build 168909 on Windows is what EU Classic Survivor #4 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is EU Classic Survivor #4 online, and how reliable is it?

The server is up at the moment: EU Classic Survivor #4 is online. About 2 days 17 hours ago is when it last restarted, by its own uptime figure. It was up 123 of 168 hours across the last 7 full days, or 73% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is EU Classic Survivor #4 located?

The name of EU Classic Survivor #4 points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 132.243.225.79:28015.

Does EU Classic Survivor #4 run smoothly?

It averaged 13 server fps over the last 48 hours, with a low of 5. Entities peaked at 72,697, counting buildings, deployables and all the rest of the world. Memory use reached 2,588 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include EU Classic Survivor #4?

The Rust Heatmap lists that EU Classic Survivor #4 fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on EU Classic Survivor #4 mean?

The game's server browser reads the tags EU Classic Survivor #4 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join EU Classic Survivor #4?

To join by console, open it with F1 in Rust and enter client.connect 132.243.225.79:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.