Rust HeatmapInfrared · players
IR live Players45,053 Servers11,631 Warm3,098 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–69° · slots

[SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(

Online 131.153.205.250:7048 checked 11m ago

moddedoxide
Sp1 · players now 0/ 69
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 09:00flare: a wipe in that hourWed 06:00
0
7-day average
peak 1
#9,351
rank
top 42%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:54 UTC6d ago 1 – running 0
Thu 8 Oct, 12:50 UTC19d ago 1 halved by day 1 13.5 days 0
Thu 1 Oct, 23:52 UTC FW26d ago 1 halved by day 3 6.5 days 0
Mon 14 Sep, 13:04 UTC43d ago 2 halved by day 3 17.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 23 on average
31 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 18 on average
11 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 18 on average
0 / 200
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
5 / 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选
EA · no group limit · 11 on average
13 / 100
10 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(?

Its recent wipes drew an average peak of 1 players. 13 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(?

No next wipe can be predicted: [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 days 8 hours ago the server made the world it is on now.

Player counts

How busy is [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(?

Of 69 slots on [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.

How does [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( rank against other Rust servers?

The top 42% of ranked servers includes [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(, at #9,351 for player hours over the last seven days.

Settings and rules

Which map does [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( run?

[SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( runs a procedural map of size 3,650 with seed 7, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(?

No gather rate appears in the name [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( run?

Rust network protocol 2635 and build 168909 is the build [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( online, and how reliable is it?

Right now [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( shows as online. The uptime it reports puts the last restart at about 30 hours ago. 156 of 168 hours up over the last 7 full days, which is 93%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( located?

No region tag comes from [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(, but its name points to Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 131.153.205.250:7048.

Does [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( run smoothly?

It averaged 113 server fps over the last 48 hours, with a low of 71. Buildings, deployables and the rest of the world came to as much as 79,819 entities. Memory use reached 2,929 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(?

Modded Rust servers, by live population are the Rust Heatmap lists that [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( fits. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( mean?

gmrust (Game mode): Survival in the standard Rust form; mp69 (Max players): This server has 69 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :( publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [SEA] DO NOT JOIN IF UNINVITED - Admin abuse admin rights :(?

Enter client.connect 131.153.205.250:7048 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp69,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp69
Max players This server has 69 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.