Rust HeatmapInfrared · players
IR live Players77,907 Servers11,841 Warm3,836 Fresh wipes · 3h157 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10,000° · slots

Proxyv2

Offline 131.153.158.236:28666 checked 36d ago

Sp1 · players now 0/ 10000
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,478
rank
top 68%
39d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 00:22 UTC39d ago 0 – running 0
Thu 17 Sep, 16:51 UTC40d ago 2 – 0.3 days 1
Thu 17 Sep, 00:52 UTC40d ago 2 – 0.7 days 0
Wed 16 Sep, 11:58 UTC41d ago 2 – 0.5 days 1
Wed 16 Sep, 00:36 UTC41d ago 3 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
675 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
184 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
170 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Proxyv2?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Proxyv2?

No next wipe can be predicted: Proxyv2 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 39 days 20 hours ago.

Population

How busy is Proxyv2?

Proxyv2 went quiet 36 days 13 hours ago and is offline right now.

How does Proxyv2 rank against other Rust servers?

The top 68% of ranked servers includes Proxyv2, at #15,478 for player hours over the last seven days.

Settings and rules

What are the rules and settings on Proxyv2?

The name Proxyv2 does not specify a gather rate. No group limit is published. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Proxyv2 run?

Rust network protocol 2633 and build 164530 on Linux is what Proxyv2 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Proxyv2 online, and how reliable is it?

Offline at the moment: Proxyv2 was last seen 36 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Proxyv2 located?

The region code is eu1, and Proxyv2 publishes no region. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 131.153.158.236:28666 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Proxyv2?

These Rust Heatmap lists include Proxyv2: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Proxyv2 mean?

gmrust (Game mode): Survival in the standard Rust form; mp10000 (Max players): The slot count is 10,000; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu1 (Region code): The region code for this server is eu1 are the tags Proxyv2 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Proxyv2?

To join by console, open it with F1 in Rust and enter client.connect 131.153.158.236:28666. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10000,ptrak,$reu1,v2633,gmrust,cs164530

Game

gmrust
Game mode Survival in the standard Rust form.
mp10000
Max players The slot count is 10,000.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu1
Region code The region code for this server is eu1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.