Rust HeatmapInfrared · players
IR live Players56,681 Servers11,752 Warm3,410 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

My Untitled Rust Server

Offline 129.212.100.227:28015 checked 1d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 04:00flare: a wipe in that hourTue 08:00
1
7-day average
peak 1
#9,142
rank
top 41%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75104:0005:0006:0007:0008:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct7 Oct11 Oct24 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:11 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
379 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
67 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
85 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Untitled Rust Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on My Untitled Rust Server?

The record of My Untitled Rust Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 23 hours ago.

Player counts

How busy is My Untitled Rust Server?

The last time My Untitled Rust Server was seen was 38 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Look at 04:00 UTC for the last 48 hours: that hour averaged 1 players.

How does My Untitled Rust Server rank against other Rust servers?

The top 41% of ranked servers includes My Untitled Rust Server, at #9,142 for player hours over the last seven days.

Map and rules

Which map does My Untitled Rust Server run?

My Untitled Rust Server runs a procedural map, which the game generates.

What are the rules and settings on My Untitled Rust Server?

The name My Untitled Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does My Untitled Rust Server run?

Rust network protocol 2635 and build 168909 is the build My Untitled Rust Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is My Untitled Rust Server online, and how reliable is it?

My Untitled Rust Server is down just now; the last sighting was 38 hours ago. It was up 6 of 168 hours across the last 7 full days, or 4% of the time. The first record of it on Rust Heatmap is 28 September 2026.

Where is My Untitled Rust Server located?

No region is published by My Untitled Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 129.212.100.227:28015.

Lists and filters

Which Rust Heatmap lists and filters include My Untitled Rust Server?

The Rust Heatmap lists that My Untitled Rust Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads the tags My Untitled Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Untitled Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 129.212.100.227:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players Slot count: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.