PotrLand
Offline 128.70.160.190:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 08:57 UTC10d ago | 1° | – | running | 1 |
| Fri 16 Oct, 22:58 UTC12d ago | 1° | held half | 2.4 days | 0 |
| Wed 14 Oct, 14:12 UTC14d ago | 1° | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PotrLand?
At their busiest, its recent wipes averaged 1 players. 2 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on PotrLand?
There is no next wipe to predict on PotrLand, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 2 hours ago.
Player counts
How busy is PotrLand?
Last seen 7 days 10 hours ago, PotrLand is offline at the moment. The average across the last seven days is 1 players; the peak reached 1.
How does PotrLand rank against other Rust servers?
The top 59% of ranked servers includes PotrLand, at #13,106 for player hours over the last seven days.
Map and rules
Which map does PotrLand run?
A procedural map, generated by the game, runs on PotrLand.
What are the rules and settings on PotrLand?
No gather rate appears in the name PotrLand. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does PotrLand run?
The build on PotrLand is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is PotrLand online, and how reliable is it?
Offline at the moment: PotrLand was last seen 7 days 10 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. Rust Heatmap has had it on record since 14 October 2026.
Where is PotrLand located?
A region is not published for PotrLand. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 128.70.160.190:28015.
Lists and filters
Which Rust Heatmap lists and filters include PotrLand?
These Rust Heatmap lists include PotrLand: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PotrLand mean?
The game's server browser reads the tags PotrLand publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join PotrLand?
To join by console, open it with F1 in Rust and enter client.connect 128.70.160.190:28015. Or press Launch Rust on this page, which connects you through Steam.