Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h4 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Z0RG/Backpack/SkillTree

Online EU 128.0.134.115:28015 checked 2h ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#14,241
rank
top 64% · #2474 in EU
19d ago
last wipe
monthly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 2h ago

Li2Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

11.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 9 OctMon 5 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:37 UTC19d ago 1 – running 0
Mon 5 Oct, 17:38 UTC23d ago 6 halved by day 1 4.1 days 0
Thu 17 Sep, 09:21 UTC41d ago 1 halved by day 1 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 74 on average
453 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 67 on average
178 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 58 on average
580 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Z0RG/Backpack/SkillTree?

Its recent wipes drew an average peak of 3 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Z0RG/Backpack/SkillTree?

A single monthly wipe, the force wipe, is all Z0RG/Backpack/SkillTree runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 19 days ago the server made the world it is on now. The tags list one wipe a month.

Player counts

How busy is Z0RG/Backpack/SkillTree?

The current population of Z0RG/Backpack/SkillTree is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 03:00 UTC, averaging 0 players.

How does Z0RG/Backpack/SkillTree rank against other Rust servers?

Top 64% of ranked servers and #2,474 in Europe: that is Z0RG/Backpack/SkillTree at #14,241 for player hours over seven days.

Rules and settings

Which map does Z0RG/Backpack/SkillTree run?

Z0RG/Backpack/SkillTree runs a procedural map of size 4,500 with seed 12345678, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Z0RG/Backpack/SkillTree?

The name Z0RG/Backpack/SkillTree does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Z0RG/Backpack/SkillTree run?

The build on Z0RG/Backpack/SkillTree is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Z0RG/Backpack/SkillTree online, and how reliable is it?

The server is up at the moment: Z0RG/Backpack/SkillTree is online. About 7 hours ago is when it last restarted, by its own uptime figure. 103 of 168 hours up over the last 7 full days, which is 61%. Rust Heatmap has had it on record since 16 September 2026.

Where is Z0RG/Backpack/SkillTree located?

The EU tag is how Z0RG/Backpack/SkillTree lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 128.0.134.115:28015 is its address.

Does Z0RG/Backpack/SkillTree run smoothly?

It averaged 59 server fps over the last 48 hours, with a low of 48. The world held as many as 116,786 entities, buildings and deployables included. At its peak it held 3,685 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Z0RG/Backpack/SkillTree?

These Rust Heatmap lists include Z0RG/Backpack/SkillTree: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Z0RG/Backpack/SkillTree mean?

These are the tags Z0RG/Backpack/SkillTree publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Z0RG/Backpack/SkillTree?

Press F1 in Rust to open the console, then enter client.connect 128.0.134.115:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/SXxGyeEx2 is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.