Rust HeatmapInfrared · players
IR live Players97,045 Servers11,869 Warm3,902 Fresh wipes · 3h396 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

[Slo Duo Trio]Gochi-kawa

Online 126.235.65.137:28015 checked 9m ago

trio weekly wipes vanilla
Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 17:00flare: a wipe in that hourThu 15:00
0
7-day average
peak 2
#5,142
rank
top 23%
6d ago
last wipe
weekly schedule
17h
next wipe
Fri 30 Oct, 09:31 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, and #344 of the trio servers (top 55%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Friday 30 October, 09:31 UTC, in 17h. Every 6 days 23 hours · medium confidence

6.9 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2.5

Coming wipes

17h
Fri 30 Oct, 09:31 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
7d 16h
Fri 6 Nov, 09:01 UTC
14d 16h
Fri 13 Nov, 08:31 UTC
21d 15h
Fri 20 Nov, 08:01 UTC
28d 15h
Fri 27 Nov, 07:31 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
35d 14h
Fri 4 Dec, 07:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 2 – running 0
Fri 16 Oct, 10:31 UTC13d ago 2 halved by day 6 7 days 2
Fri 9 Oct, 10:05 UTC20d ago 3 held half 7 days 0
Fri 2 Oct, 13:00 UTC27d ago 3 halved by day 1 6.9 days 0
Fri 25 Sep, 09:54 UTC34d ago 2 halved by day 2 7.1 days 0
Sat 19 Sep, 10:11 UTC40d ago 3 halved by day 3 6 days 2
Fri 18 Sep, 10:57 UTC41d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusticated.com - US Premium Trio | Thursday Wipes
NA · trio · weekly · 136 on average
18 / 150
Rusticated.com - EU Premium Trio | Thursday Wipes
EU · trio · weekly · 130 on average
498 / 500
Rustafied.com - EU Trio - Monday
EU · trio · weekly · 120 on average
123 / 175
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/28
EA · trio · weekly · 120 on average
121 / 200
Reddit.com/r/PlayRust - EU Trio
EU · trio · weekly · 100 on average
293 / 300
RustForNoobs.com | Solo Duo Trio | Weekly | EU
EU · trio · weekly · 84 on average
53 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [Slo Duo Trio]Gochi-kawa?

At their busiest, its recent wipes averaged 2 players. 41 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 20% of its recent wipes. By day 2.5 it was below half in the wipes that did not hold.

What is the wipe schedule on [Slo Duo Trio]Gochi-kawa?

Recent wipes on [Slo Duo Trio]Gochi-kawa are spaced roughly 6.9 days apart. Due on Friday 30 October at 09:31 UTC: the next wipe. The world it runs now dates from 6 days 6 hours ago. The tags list a weekly wipe.

Player counts

How busy is [Slo Duo Trio]Gochi-kawa?

Of 60 slots on [Slo Duo Trio]Gochi-kawa, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [Slo Duo Trio]Gochi-kawa rank against other Rust servers?

The top 23% of ranked servers includes [Slo Duo Trio]Gochi-kawa, at #5,142 for player hours over the last seven days. Ranked against other trio servers, it comes in at #344.

Rules and settings

Which map does [Slo Duo Trio]Gochi-kawa run?

The map on [Slo Duo Trio]Gochi-kawa is procedural, size 4,000 with seed 15448158, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [Slo Duo Trio]Gochi-kawa?

A gather rate is not given in the name [Slo Duo Trio]Gochi-kawa. A group can have at most 3 players (trio). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [Slo Duo Trio]Gochi-kawa run?

Rust network protocol 2635 and build 168909 is the build [Slo Duo Trio]Gochi-kawa runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is [Slo Duo Trio]Gochi-kawa online, and how reliable is it?

Online now: [Slo Duo Trio]Gochi-kawa. Its reported uptime dates the last restart to about 6 days 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [Slo Duo Trio]Gochi-kawa located?

No region is published by [Slo Duo Trio]Gochi-kawa. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 126.235.65.137:28015.

Does [Slo Duo Trio]Gochi-kawa run smoothly?

Average server fps over the last 48 hours was 46; it never dropped below 16. Entities peaked at 96,934, counting buildings, deployables and all the rest of the world. Memory use reached 4,175 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [Slo Duo Trio]Gochi-kawa?

Best Rust community servers, Trio Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [Slo Duo Trio]Gochi-kawa fits. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [Slo Duo Trio]Gochi-kawa mean?

These are the tags [Slo Duo Trio]Gochi-kawa publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp60 (Max players): This server has 60 slots; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [Slo Duo Trio]Gochi-kawa?

No other server we track uses the jp-rust.com hostname that [Slo Duo Trio]Gochi-kawa publishes.

Connect

How do I join [Slo Duo Trio]Gochi-kawa?

Enter client.connect 126.235.65.137:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival in the standard Rust form.
mp60
Max players This server has 60 slots.
ts3
Group limit A team holds no more than 3.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.