Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h28 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–50° · slots

[JP][PVE]MackTheShow

Online EA 126.23.216.96:28015 checked 2h ago

monthly wipes moddedoxidepve
Sp1 · players now 2/ 50
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 20:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 4
#3,287
rank
top 15% · #306 in EA
26d ago
last wipe
monthly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 2h ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

11
wipe-day peak
players, last three wipes

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW26d ago 11 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
35 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
24 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
13 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
15 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
8 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
10 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [JP][PVE]MackTheShow?

The average peak across its recent wipes is 11 players. 14 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [JP][PVE]MackTheShow?

The only wipe on [JP][PVE]MackTheShow is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 19 hours ago. Its tags state a wipe each month.

Player counts

How busy is [JP][PVE]MackTheShow?

[JP][PVE]MackTheShow currently has 2 of its 50 slots filled. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 15:00 UTC, averaging 3 players.

How does [JP][PVE]MackTheShow rank against other Rust servers?

Seven-day player hours place [JP][PVE]MackTheShow at #3,287, in the top 15% of ranked servers; within Asia it is #306.

Map and rules

Which map does [JP][PVE]MackTheShow run?

A procedural map of size 4,500 with seed 606896316, generated by the game, runs on [JP][PVE]MackTheShow. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [JP][PVE]MackTheShow?

A gather rate is not given in the name [JP][PVE]MackTheShow. Groups can contain up to 8 players, the default in the game. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [JP][PVE]MackTheShow run?

Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE]MackTheShow runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [JP][PVE]MackTheShow online, and how reliable is it?

Right now [JP][PVE]MackTheShow shows as online. Its reported uptime dates the last restart to about 20 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [JP][PVE]MackTheShow located?

In Asia, [JP][PVE]MackTheShow lists itself with the EA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 126.23.216.96:28015 is its address.

Does [JP][PVE]MackTheShow run smoothly?

Average server fps over the last 48 hours was 78; it never dropped below 33. Entities peaked at 157,852, counting buildings, deployables and all the rest of the world. The highest memory use was 4,797 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [JP][PVE]MackTheShow?

The Rust Heatmap lists that [JP][PVE]MackTheShow fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on [JP][PVE]MackTheShow mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): The server browser lists it under East Asia are the tags [JP][PVE]MackTheShow publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [JP][PVE]MackTheShow?

To join by console, open it with F1 in Rust and enter client.connect 126.23.216.96:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/zNRFDPJhe.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.