[JP][PVE]MackTheShow
Online EA 126.23.216.96:28015 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:36 UTC FW26d ago | 11° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [JP][PVE]MackTheShow?
The average peak across its recent wipes is 11 players. 14 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [JP][PVE]MackTheShow?
The only wipe on [JP][PVE]MackTheShow is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 19 hours ago. Its tags state a wipe each month.
Player counts
How busy is [JP][PVE]MackTheShow?
[JP][PVE]MackTheShow currently has 2 of its 50 slots filled. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 15:00 UTC, averaging 3 players.
How does [JP][PVE]MackTheShow rank against other Rust servers?
Seven-day player hours place [JP][PVE]MackTheShow at #3,287, in the top 15% of ranked servers; within Asia it is #306.
Map and rules
Which map does [JP][PVE]MackTheShow run?
A procedural map of size 4,500 with seed 606896316, generated by the game, runs on [JP][PVE]MackTheShow. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [JP][PVE]MackTheShow?
A gather rate is not given in the name [JP][PVE]MackTheShow. Groups can contain up to 8 players, the default in the game. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [JP][PVE]MackTheShow run?
Rust network protocol 2635 and build 168909 on Windows is what [JP][PVE]MackTheShow runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [JP][PVE]MackTheShow online, and how reliable is it?
Right now [JP][PVE]MackTheShow shows as online. Its reported uptime dates the last restart to about 20 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [JP][PVE]MackTheShow located?
In Asia, [JP][PVE]MackTheShow lists itself with the EA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 126.23.216.96:28015 is its address.
Does [JP][PVE]MackTheShow run smoothly?
Average server fps over the last 48 hours was 78; it never dropped below 33. Entities peaked at 157,852, counting buildings, deployables and all the rest of the world. The highest memory use was 4,797 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [JP][PVE]MackTheShow?
The Rust Heatmap lists that [JP][PVE]MackTheShow fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [JP][PVE]MackTheShow mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): The server browser lists it under East Asia are the tags [JP][PVE]MackTheShow publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [JP][PVE]MackTheShow?
To join by console, open it with F1 in Rust and enter client.connect 126.23.216.96:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/zNRFDPJhe.
