Rust HeatmapInfrared · players
IR live Players94,541 Servers11,866 Warm3,878 Fresh wipes · 3h396 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Private Rust Server

Offline 126.169.229.120:28015 checked 15d ago

pve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,847
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:17 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
27 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 32 on average
30 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
15 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
11 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
8 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Private Rust Server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on My Private Rust Server?

The record of My Private Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 9 hours ago.

Player counts

How busy is My Private Rust Server?

My Private Rust Server went quiet 15 days 5 hours ago and is offline right now.

How does My Private Rust Server rank against other Rust servers?

Ranked #14,847 on seven-day player hours, My Private Rust Server is in the top 69% of all ranked servers.

Settings and rules

Which map does My Private Rust Server run?

The game generates the procedural map on My Private Rust Server.

What are the rules and settings on My Private Rust Server?

The name My Private Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does My Private Rust Server run?

Rust network protocol 2634 and build 167398 on Windows is what My Private Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is My Private Rust Server online, and how reliable is it?

My Private Rust Server is down just now; the last sighting was 15 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 12 October 2026.

Where is My Private Rust Server located?

No region is published by My Private Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 126.169.229.120:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include My Private Rust Server?

The Rust Heatmap lists that My Private Rust Server fits are: Best Rust community servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on My Private Rust Server mean?

The game's server browser reads the tags My Private Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join My Private Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 126.169.229.120:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.