Milu Local Lab [milu_lab] (loopback only - do not publish)
Offline 125.199.10.0:28015 checked 6h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:52 UTC10h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Milu Local Lab [milu_lab] (loopback only - do not publish)?
Milu Local Lab [milu_lab] (loopback only - do not publish) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 hours ago.
Player counts
How busy is Milu Local Lab [milu_lab] (loopback only - do not publish)?
The last time Milu Local Lab [milu_lab] (loopback only - do not publish) was seen was 6 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Milu Local Lab [milu_lab] (loopback only - do not publish) rank against other Rust servers?
The top 44% of ranked servers includes Milu Local Lab [milu_lab] (loopback only - do not publish), at #9,814 for player hours over the last seven days.
Rules and settings
Which map does Milu Local Lab [milu_lab] (loopback only - do not publish) run?
Milu Local Lab [milu_lab] (loopback only - do not publish) runs a procedural map, which the game generates.
What are the rules and settings on Milu Local Lab [milu_lab] (loopback only - do not publish)?
No gather rate appears in the name Milu Local Lab [milu_lab] (loopback only - do not publish). 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Milu Local Lab [milu_lab] (loopback only - do not publish) run?
Rust network protocol 2635 and build 168909 on Windows is what Milu Local Lab [milu_lab] (loopback only - do not publish) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Milu Local Lab [milu_lab] (loopback only - do not publish) online, and how reliable is it?
Milu Local Lab [milu_lab] (loopback only - do not publish) is down just now; the last sighting was 6 hours ago. It first appears in Rust Heatmap records on 28 October 2026.
Where is Milu Local Lab [milu_lab] (loopback only - do not publish) located?
A region is not published for Milu Local Lab [milu_lab] (loopback only - do not publish). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 125.199.10.0:28015.
Tags
Which Rust Heatmap lists and filters include Milu Local Lab [milu_lab] (loopback only - do not publish)?
Best Rust community servers are the Rust Heatmap lists that Milu Local Lab [milu_lab] (loopback only - do not publish) fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Milu Local Lab [milu_lab] (loopback only - do not publish) mean?
The game's server browser reads the tags Milu Local Lab [milu_lab] (loopback only - do not publish) publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Milu Local Lab [milu_lab] (loopback only - do not publish)?
Enter client.connect 125.199.10.0:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.