local test
Offline 124.189.20.69:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:54 UTC5d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on local test?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on local test?
Its rhythm cannot yet be told: too few of local test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 5 days 10 hours ago.
Population
How busy is local test?
Last seen 5 days 10 hours ago, local test is offline at the moment. Averaged over the past week: 0 players, peaking at 1.
How does local test rank against other Rust servers?
The top 66% of ranked servers includes local test, at #14,686 for player hours over the last seven days.
Settings and rules
Which map does local test run?
local test runs a procedural map, which the game generates.
What are the rules and settings on local test?
No gather rate appears in the name local test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does local test run?
Rust network protocol 2635 and build 168909 is the build local test runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is local test online, and how reliable is it?
Last seen 5 days 10 hours ago, local test is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 October 2026.
Where is local test located?
A region is not published for local test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 124.189.20.69:28015.
Lists and filters
Which Rust Heatmap lists and filters include local test?
Best Rust community servers are the Rust Heatmap lists that local test fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on local test mean?
These are the tags local test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join local test?
To join by console, open it with F1 in Rust and enter client.connect 124.189.20.69:28015. Or press Launch Rust on this page, which connects you through Steam.