Rust HeatmapInfrared · players
IR live Players51,299 Servers11,732 Warm3,302 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

local test

Offline 124.189.20.69:28015 checked 5d ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,686
rank
top 66%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:54 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
312 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
196 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
51 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
63 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on local test?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on local test?

Its rhythm cannot yet be told: too few of local test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 5 days 10 hours ago.

Population

How busy is local test?

Last seen 5 days 10 hours ago, local test is offline at the moment. Averaged over the past week: 0 players, peaking at 1.

How does local test rank against other Rust servers?

The top 66% of ranked servers includes local test, at #14,686 for player hours over the last seven days.

Settings and rules

Which map does local test run?

local test runs a procedural map, which the game generates.

What are the rules and settings on local test?

No gather rate appears in the name local test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does local test run?

Rust network protocol 2635 and build 168909 is the build local test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is local test online, and how reliable is it?

Last seen 5 days 10 hours ago, local test is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 October 2026.

Where is local test located?

A region is not published for local test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 124.189.20.69:28015.

Lists and filters

Which Rust Heatmap lists and filters include local test?

Best Rust community servers are the Rust Heatmap lists that local test fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on local test mean?

These are the tags local test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join local test?

To join by console, open it with F1 in Rust and enter client.connect 124.189.20.69:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players The slot count is 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.