Rust HeatmapInfrared · players
IR live Players34,878 Servers11,611 Warm2,847 Fresh wipes · 3h62 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

RetroPVE (Testing Server)

Offline OC 123.50.149.73:28015 checked 11d ago

monthly wipes moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,106
rank
top 70% · #186 in OC
26d ago
last wipe
monthly schedule
8d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

8d 14h
Thu 5 Nov, 19:00 UTC
FW
36d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 35 on average
18 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
5 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
5 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RetroPVE (Testing Server)?

The average peak across its recent wipes is 2 players. 3 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RetroPVE (Testing Server)?

A single monthly wipe, the force wipe, is all RetroPVE (Testing Server) runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 9 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is RetroPVE (Testing Server)?

The last time RetroPVE (Testing Server) was seen was 11 days 9 hours ago, and it is offline now.

How does RetroPVE (Testing Server) rank against other Rust servers?

Seven-day player hours place RetroPVE (Testing Server) at #15,106, in the top 70% of ranked servers; within Oceania it is #186.

Rules and settings

Which map does RetroPVE (Testing Server) run?

The map on RetroPVE (Testing Server) is procedural, size 5,000, generated by the game.

What are the rules and settings on RetroPVE (Testing Server)?

A gather rate is not given in the name RetroPVE (Testing Server). Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RetroPVE (Testing Server) run?

Rust network protocol 2634 and build 166494 is the build RetroPVE (Testing Server) runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is RetroPVE (Testing Server) online, and how reliable is it?

RetroPVE (Testing Server) is down just now; the last sighting was 11 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 28 September 2026.

Where is RetroPVE (Testing Server) located?

In Oceania, RetroPVE (Testing Server) lists itself with the OC tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 123.50.149.73:28015.

Tags

Which Rust Heatmap lists and filters include RetroPVE (Testing Server)?

The Rust Heatmap lists that RetroPVE (Testing Server) fits are: Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on RetroPVE (Testing Server) mean?

These are the tags RetroPVE (Testing Server) publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): The server browser lists it under Oceania. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RetroPVE (Testing Server)?

To join by console, open it with F1 in Rust and enter client.connect 123.50.149.73:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build This build is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.