LocalServer
Offline 121.27.130.196:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:44 UTC24d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on LocalServer?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on LocalServer?
The record of LocalServer's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 11 hours ago.
Player counts
How busy is LocalServer?
Last seen 24 days 7 hours ago, LocalServer is offline at the moment.
How does LocalServer rank against other Rust servers?
Player hours over seven days put LocalServer at #13,757, in the top 61% of ranked servers.
Settings and rules
Which map does LocalServer run?
The game generates the procedural map on LocalServer.
What are the rules and settings on LocalServer?
No gather rate appears in the name LocalServer. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does LocalServer run?
Rust network protocol 2634 and build 166652 is the build LocalServer runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LocalServer online, and how reliable is it?
Last seen 24 days 7 hours ago, LocalServer is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is LocalServer located?
A region is not published for LocalServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 121.27.130.196:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LocalServer?
The Rust Heatmap lists that LocalServer fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on LocalServer mean?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LocalServer?
To join by console, open it with F1 in Rust and enter client.connect 121.27.130.196:28015. Or press Launch Rust on this page, which connects you through Steam.