LocalServer
Offline 121.27.130.107:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LocalServer?
The record of LocalServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 16 hours ago.
Player counts
How busy is LocalServer?
Last seen 22 days 23 hours ago, LocalServer is offline at the moment.
How does LocalServer rank against other Rust servers?
The top 61% of ranked servers includes LocalServer, at #13,771 for player hours over the last seven days.
Rules and settings
Which map does LocalServer run?
The game generates the procedural map on LocalServer.
What are the rules and settings on LocalServer?
No gather rate appears in the name LocalServer. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does LocalServer run?
Rust network protocol 2634 and build 166652 on Windows is what LocalServer runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LocalServer online, and how reliable is it?
LocalServer is down just now; the last sighting was 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 5 October 2026.
Where is LocalServer located?
A region is not published for LocalServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 121.27.130.107:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LocalServer?
These Rust Heatmap lists include LocalServer: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LocalServer mean?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join LocalServer?
Enter client.connect 121.27.130.107:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.