Temperust nativetest (vanilla, no docker)
Offline 121.200.28.95:28415 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Temperust nativetest (vanilla, no docker)?
Temperust nativetest (vanilla, no docker) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 22 hours ago the server made the world it is on now.
Player counts
How busy is Temperust nativetest (vanilla, no docker)?
Temperust nativetest (vanilla, no docker) went quiet 25 days 21 hours ago and is offline right now.
How does Temperust nativetest (vanilla, no docker) rank against other Rust servers?
The top 70% of ranked servers includes Temperust nativetest (vanilla, no docker), at #15,973 for player hours over the last seven days.
Settings and rules
Which map does Temperust nativetest (vanilla, no docker) run?
The game generates the procedural map on Temperust nativetest (vanilla, no docker).
What are the rules and settings on Temperust nativetest (vanilla, no docker)?
The name Temperust nativetest (vanilla, no docker) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Temperust nativetest (vanilla, no docker) run?
Rust network protocol 2634 and build 166586 is the build Temperust nativetest (vanilla, no docker) runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Temperust nativetest (vanilla, no docker) online, and how reliable is it?
Last seen 25 days 21 hours ago, Temperust nativetest (vanilla, no docker) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.
Where is Temperust nativetest (vanilla, no docker) located?
A region is not published for Temperust nativetest (vanilla, no docker). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 121.200.28.95:28415.
Lists and filters
Which Rust Heatmap lists and filters include Temperust nativetest (vanilla, no docker)?
Best Rust community servers are the Rust Heatmap lists that Temperust nativetest (vanilla, no docker) fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Temperust nativetest (vanilla, no docker) mean?
These are the tags Temperust nativetest (vanilla, no docker) publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Temperust nativetest (vanilla, no docker)?
To join by console, open it with F1 in Rust and enter client.connect 121.200.28.95:28415. Or press Launch Rust on this page, which connects you through Steam.