Stretch
Offline 120.88.112.245:27015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Stretch?
Its rhythm cannot yet be told: too few of Stretch's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 42 days 2 hours ago the server made the world it is on now.
Population
How busy is Stretch?
Last seen 41 days 8 hours ago, Stretch is offline at the moment.
How does Stretch rank against other Rust servers?
Player hours over seven days put Stretch at #15,427, in the top – of ranked servers.
Rules and settings
Which map does Stretch run?
The game generates the procedural map on Stretch.
What are the rules and settings on Stretch?
No gather rate appears in the name Stretch. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Stretch run?
Rust network protocol 2633 and build 164530 is the build Stretch runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Stretch online, and how reliable is it?
Stretch is down just now; the last sighting was 41 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 September 2026.
Where is Stretch located?
Nothing about a region comes from Stretch. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 120.88.112.245:27015.
Lists and filters
Which Rust Heatmap lists and filters include Stretch?
These Rust Heatmap lists include Stretch: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Stretch mean?
These are the tags Stretch publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Stretch?
To join by console, open it with F1 in Rust and enter client.connect 120.88.112.245:27015. Or press Launch Rust on this page, which connects you through Steam.