2500_Pure_Lite
Offline 120.208.73.119:28015 checked 46d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on 2500_Pure_Lite?
Its rhythm cannot yet be told: too few of 2500_Pure_Lite's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 47 days 15 hours ago the server made the world it is on now.
Population
How busy is 2500_Pure_Lite?
Last seen 46 days 18 hours ago, 2500_Pure_Lite is offline at the moment.
Map and rules
Which map does 2500_Pure_Lite run?
A procedural map, generated by the game, runs on 2500_Pure_Lite.
What are the rules and settings on 2500_Pure_Lite?
No gather rate appears in the name 2500_Pure_Lite. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does 2500_Pure_Lite run?
Rust network protocol 2633 and build 163794 on Windows is what 2500_Pure_Lite runs. To join, your game must match the protocol; Steam handles the update.
Is 2500_Pure_Lite online, and how reliable is it?
Last seen 46 days 18 hours ago, 2500_Pure_Lite is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is 2500_Pure_Lite located?
No region is published by 2500_Pure_Lite. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 120.208.73.119:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include 2500_Pure_Lite?
The Rust Heatmap lists that 2500_Pure_Lite fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 2500_Pure_Lite mean?
The game's server browser reads the tags 2500_Pure_Lite publishes: gmrust (Game mode): Rust survival, standard rules; mp6 (Max players): Slot count: 6; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join 2500_Pure_Lite?
Enter client.connect 120.208.73.119:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.