Connected
Offline 120.208.73.119:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Connected?
Its rhythm cannot yet be told: too few of Connected's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 40 days 23 hours ago the server made the world it is on now.
Population
How busy is Connected?
Connected went quiet 40 days 16 hours ago and is offline right now.
How does Connected rank against other Rust servers?
Ranked #15,401 on seven-day player hours, Connected is in the top – of all ranked servers.
Settings and rules
Which map does Connected run?
Connected runs a procedural map, which the game generates.
What are the rules and settings on Connected?
No gather rate appears in the name Connected. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Connected run?
The build on Connected is Rust network protocol 2633 and build 164530, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Connected online, and how reliable is it?
Offline at the moment: Connected was last seen 40 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 September 2026.
Where is Connected located?
A region is not published for Connected. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 120.208.73.119:28015.
Tags
Which Rust Heatmap lists and filters include Connected?
These Rust Heatmap lists include Connected: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Connected mean?
The game's server browser reads the tags Connected publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Connected?
Enter client.connect 120.208.73.119:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.