Connected
Offline 120.207.159.227:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Connected?
Connected has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 34 days 1 hours ago.
Player counts
How busy is Connected?
Connected went quiet 29 days 5 hours ago and is offline right now.
How does Connected rank against other Rust servers?
Ranked #16,839 on seven-day player hours, Connected is in the top 70% of all ranked servers.
Rules and settings
Which map does Connected run?
Connected runs a procedural map, which the game generates.
What are the rules and settings on Connected?
The name Connected does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Connected run?
Rust network protocol 2633 and build 164530 is the build Connected runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Connected online, and how reliable is it?
Offline at the moment: Connected was last seen 29 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.
Where is Connected located?
Nothing about a region comes from Connected. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 120.207.159.227:28015.
Tags
Which Rust Heatmap lists and filters include Connected?
Best Rust community servers are the Rust Heatmap lists that Connected fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Connected mean?
These are the tags Connected publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Connected?
To join by console, open it with F1 in Rust and enter client.connect 120.207.159.227:28015. Or press Launch Rust on this page, which connects you through Steam.