Sudo
Offline 120.155.133.128:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:32 UTC6d ago | 1° | – | running | 1 |
| Fri 2 Oct, 06:33 UTC26d ago | 1° | held half | 20.2 days | 0 |
| Fri 25 Sep, 06:09 UTC33d ago | 0° | – | 7 days | 0 |
| Fri 18 Sep, 09:37 UTC40d ago | 1° | halved by day 1 | 6.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Sudo?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Sudo?
No next wipe can be predicted: Sudo wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 17 hours ago.
Player counts
How busy is Sudo?
Sudo went quiet 6 days 17 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1.
How does Sudo rank against other Rust servers?
Player hours over seven days put Sudo at #14,616, in the top 66% of ranked servers.
Rules and settings
Which map does Sudo run?
The map on Sudo is procedural, size 3,500 with seed 10047823, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Sudo?
A gather rate is not given in the name Sudo. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Sudo run?
Rust network protocol 2634 and build 167781 is the build Sudo runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Sudo online, and how reliable is it?
Offline at the moment: Sudo was last seen 6 days 17 hours ago. 1 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Sudo located?
A region is not published for Sudo. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 120.155.133.128:28015.
Lists and filters
Which Rust Heatmap lists and filters include Sudo?
The Rust Heatmap lists that Sudo fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Sudo mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags Sudo publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Sudo?
Enter client.connect 120.155.133.128:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.