[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW26d ago | 4° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [AU]Valhalla - Victoria?
At their busiest, its recent wipes averaged 4 players. 5 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [AU]Valhalla - Victoria?
The only wipe on [AU]Valhalla - Victoria is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 23 hours ago the server made the world it is on now.
Player counts
How busy is [AU]Valhalla - Victoria?
Of 50 slots on [AU]Valhalla - Victoria, 0 are in use right now. A seven-day average of 0 players, with a peak of 4. Look at 14:00 UTC for the last 48 hours: that hour averaged 2 players.
How does [AU]Valhalla - Victoria rank against other Rust servers?
The top 25% of ranked servers includes [AU]Valhalla - Victoria, at #5,488 for player hours over the last seven days.
Rules and settings
Which map does [AU]Valhalla - Victoria run?
The map on [AU]Valhalla - Victoria is procedural, size 5,000 with seed 773016, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [AU]Valhalla - Victoria?
No gather rate appears in the name [AU]Valhalla - Victoria. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does [AU]Valhalla - Victoria run?
Rust network protocol 2635 and build 168909 on Windows is what [AU]Valhalla - Victoria runs. To join, your game must match the protocol; Steam handles the update.
Is [AU]Valhalla - Victoria online, and how reliable is it?
Online now: [AU]Valhalla - Victoria. The uptime it reports puts the last restart at about 2 days 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [AU]Valhalla - Victoria located?
The name of [AU]Valhalla - Victoria points to Oceania, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 119.17.141.60:28015 is its address.
Does [AU]Valhalla - Victoria run smoothly?
Average server fps over the last 48 hours was 86; it never dropped below 66. Buildings, deployables and the rest of the world came to as much as 147,059 entities. At its peak it held 4,297 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [AU]Valhalla - Victoria?
The Rust Heatmap lists that [AU]Valhalla - Victoria fits are: Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [AU]Valhalla - Victoria mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags [AU]Valhalla - Victoria publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [AU]Valhalla - Victoria?
To join by console, open it with F1 in Rust and enter client.connect 119.17.141.60:28015. Or press Launch Rust on this page, which connects you through Steam.