Server name on in-game server list
Offline 118.92.174.44:28015 checked 10h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers, and #411 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 05:22 UTC11h ago | – | – | – | 1 |
| Wed 28 Oct, 05:23 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:15 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 05:52 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 02:03 UTC5d ago | 1° | – | 3.2 days | 1 |
| Fri 23 Oct, 06:07 UTC6d ago | 1° | – | 0.8 days | 1 |
| Wed 21 Oct, 09:52 UTC8d ago | – | – | – | 1 |
| Wed 21 Oct, 06:22 UTC8d ago | 1° | – | 2 days | 0 |
| Sat 17 Oct, 00:03 UTC12d ago | 1° | – | 4.3 days | 0 |
| Thu 15 Oct, 05:32 UTC14d ago | 1° | – | 1.8 days | 0 |
| Tue 13 Oct, 07:35 UTC16d ago | 1° | – | 1.9 days | 1 |
| Mon 12 Oct, 06:28 UTC17d ago | 1° | – | 1 days | 1 |
| Sat 10 Oct, 04:03 UTC19d ago | – | – | – | 1 |
| Sat 10 Oct, 00:38 UTC19d ago | 1° | – | 2.2 days | 1 |
| Tue 6 Oct, 08:27 UTC23d ago | 1° | – | 3.7 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Server name on in-game server list?
A new world arrives every few hours on Server name on in-game server list; there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is Server name on in-game server list?
The last time Server name on in-game server list was seen was 10 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Look at 07:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Server name on in-game server list rank against other Rust servers?
Ranked #7,379 on seven-day player hours, Server name on in-game server list is in the top 33% of all ranked servers. The quad group puts it at #411.
Map and rules
Which map does Server name on in-game server list run?
The map on Server name on in-game server list is procedural, size 2,500 with seed 68171966, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Server name on in-game server list?
The name Server name on in-game server list does not specify a gather rate. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Server name on in-game server list run?
The build on Server name on in-game server list is Rust network protocol 2635 and build 169621, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Server name on in-game server list online, and how reliable is it?
Last seen 10 hours ago, Server name on in-game server list is offline right now. Its reported uptime dates the last restart to about 30 minutes ago. 14 of 168 hours up over the last 7 full days, which is 8%. Rust Heatmap has had it on record since 6 October 2026.
Where is Server name on in-game server list located?
Nothing about a region comes from Server name on in-game server list. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 118.92.174.44:28015 is its address.
Does Server name on in-game server list run smoothly?
Average server fps over the last 48 hours was 256; it never dropped below 256. Entities peaked at 30,000, counting buildings, deployables and all the rest of the world. Memory use reached 854 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Server name on in-game server list?
The Rust Heatmap lists that Server name on in-game server list fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.
What do the server tags on Server name on in-game server list mean?
The game's server browser reads the tags Server name on in-game server list publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp5 (Max players): Slot count: 5; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169621 (Build): The game build here is 169621; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Server name on in-game server list?
To join by console, open it with F1 in Rust and enter client.connect 118.92.174.44:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://customsite.com/.