Rust HeatmapInfrared · players
IR live Players72,839 Servers11,763 Warm3,472 Fresh wipes · 3h218 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

PvE Private server JP

Online 118.27.226.193:28015 checked 8m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 00:00flare: a wipe in that hourThu 21:00
0
7-day average
peak –
#15,290
rank
top 69%
77d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
28 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 22 on average
0 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
1 / 100
1 / 100
[霸道]10000000倍-10.29日-萌新首选-稳定长久
EA · no group limit · 12 on average
0 / 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选
EA · no group limit · 12 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on PvE Private server JP?

Its rhythm cannot yet be told: too few of PvE Private server JP's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 77 days 9 hours ago.

Player counts

How busy is PvE Private server JP?

Of 50 slots on PvE Private server JP, 0 are in use right now. A seven-day average of 0 players.

How does PvE Private server JP rank against other Rust servers?

Ranked #15,290 on seven-day player hours, PvE Private server JP is in the top 69% of all ranked servers.

Map and rules

Which map does PvE Private server JP run?

A procedural map of size 3,000 with seed 285422608, generated by the game, runs on PvE Private server JP. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on PvE Private server JP?

A gather rate is not given in the name PvE Private server JP. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does PvE Private server JP run?

Rust network protocol 2632 and build 160556 is the build PvE Private server JP runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is PvE Private server JP online, and how reliable is it?

Right now PvE Private server JP shows as online. Its reported uptime dates the last restart to about 4 days ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is PvE Private server JP located?

No region tag comes from PvE Private server JP, but its name points to Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 118.27.226.193:28015.

Does PvE Private server JP run smoothly?

Average server fps over the last 48 hours was 55; it never dropped below 50. Entities peaked at 44,576, counting buildings, deployables and all the rest of the world. At its peak it held 2,129 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include PvE Private server JP?

Modded Rust servers, by live population are the Rust Heatmap lists that PvE Private server JP fits. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on PvE Private server JP mean?

These are the tags PvE Private server JP publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): The server runs game protocol 2632, so your game has to match it; cs160556 (Build): Build 160556; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join PvE Private server JP?

Enter client.connect 118.27.226.193:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2632
Protocol The server runs game protocol 2632, so your game has to match it.
cs160556
Build Build 160556.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.