jpn_shimeji_practice_server
Online EA 118.238.230.171:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers, top 74% in EA, and #428 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW28d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on jpn_shimeji_practice_server?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on jpn_shimeji_practice_server?
The only wipe on jpn_shimeji_practice_server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 28 days 1 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is jpn_shimeji_practice_server?
Of 30 slots on jpn_shimeji_practice_server, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 04:00 UTC for the last 48 hours: that hour averaged 1 players.
How does jpn_shimeji_practice_server rank against other Rust servers?
Top 34% of ranked servers and #402 in Asia: that is jpn_shimeji_practice_server at #7,554 for player hours over seven days. Ranked against other quad servers, it comes in at #428.
Map and rules
Which map does jpn_shimeji_practice_server run?
The map on jpn_shimeji_practice_server is procedural, size 6,000 with seed 1128842859, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on jpn_shimeji_practice_server?
The name jpn_shimeji_practice_server does not specify a gather rate. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does jpn_shimeji_practice_server run?
Rust network protocol 2635 and build 168909 on Linux is what jpn_shimeji_practice_server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is jpn_shimeji_practice_server online, and how reliable is it?
Right now jpn_shimeji_practice_server shows as online. Its reported uptime dates the last restart to about 41 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is jpn_shimeji_practice_server located?
The EA tag is how jpn_shimeji_practice_server lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 118.238.230.171:28015 is its address.
Does jpn_shimeji_practice_server run smoothly?
Average server fps over the last 48 hours was 136; it never dropped below 102. The world held as many as 210,217 entities, buildings and deployables included. The highest memory use was 4,510 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include jpn_shimeji_practice_server?
The Rust Heatmap lists that jpn_shimeji_practice_server fits are: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly brings it up.
What do the server tags on jpn_shimeji_practice_server mean?
The game's server browser reads the tags jpn_shimeji_practice_server publishes: gmvanilla (Game mode): The vanilla survival game; mp30 (Max players): This server has 30 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join jpn_shimeji_practice_server?
Press F1 in Rust to open the console, then enter client.connect 118.238.230.171:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.
