Rust HeatmapInfrared · players
IR live Players83,167 Servers11,844 Warm3,755 Fresh wipes · 3h280 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · peak

Zion Friends PvE - Private

Online 118.236.51.50:28015 checked 13m ago

moddedoxidepve
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 15:00flare: a wipe in that hourThu 13:00
0
7-day average
peak 2
#8,931
rank
top 40%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 13m ago

Li2Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
132 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
249 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
46 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
89 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
27 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
55 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Zion Friends PvE - Private?

The record of Zion Friends PvE - Private's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days ago.

Population

How busy is Zion Friends PvE - Private?

As of this refresh, Zion Friends PvE - Private shows 0 players. A seven-day average of 0 players, with a peak of 2. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Zion Friends PvE - Private rank against other Rust servers?

Player hours over seven days put Zion Friends PvE - Private at #8,931, in the top 40% of ranked servers.

Rules and settings

Which map does Zion Friends PvE - Private run?

A procedural map, generated by the game, runs on Zion Friends PvE - Private.

What are the rules and settings on Zion Friends PvE - Private?

A gather rate is not given in the name Zion Friends PvE - Private. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Zion Friends PvE - Private run?

Rust network protocol 2635 and build 168909 is the build Zion Friends PvE - Private runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Zion Friends PvE - Private online, and how reliable is it?

The server is up at the moment: Zion Friends PvE - Private is online. 47 of 48 hours up over the last 2 full days, which is 98%. It first appears in Rust Heatmap records on 26 October 2026.

Where is Zion Friends PvE - Private located?

No region is published by Zion Friends PvE - Private. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 118.236.51.50:28015.

Tags

Which Rust Heatmap lists and filters include Zion Friends PvE - Private?

These Rust Heatmap lists include Zion Friends PvE - Private: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Zion Friends PvE - Private mean?

gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Zion Friends PvE - Private publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Zion Friends PvE - Private?

To join by console, open it with F1 in Rust and enter client.connect 118.236.51.50:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players This server has 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.