测试123456789
Online 118.178.196.247:28015 checked 5m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:34 UTC13h ago | – | – | running | 1 |
| Tue 27 Oct, 03:08 UTC2d ago | 1°+1 queue | held half | 2.4 days | 0 |
| Mon 26 Oct, 03:43 UTC3d ago | 1° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 测试123456789?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked, and 1 more were queued. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on 测试123456789?
Wipes come at irregular times on 测试123456789, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 hours ago.
Player counts
How busy is 测试123456789?
The current population of 测试123456789 is 1, against 1 slots. The average across the last seven days is 1 players; the peak reached 1. Look at 04:00 UTC for the last 48 hours: that hour averaged 1 players.
How does 测试123456789 rank against other Rust servers?
The top 21% of ranked servers includes 测试123456789, at #4,757 for player hours over the last seven days.
Rules and settings
Which map does 测试123456789 run?
A procedural map of size 3,500 with seed 1573025114, generated by the game, runs on 测试123456789. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 测试123456789?
A gather rate is not given in the name 测试123456789. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does 测试123456789 run?
Rust network protocol 2635 and build 168909 is the build 测试123456789 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 测试123456789 online, and how reliable is it?
Right now 测试123456789 shows as online. About 2 hours ago is when it last restarted, by its own uptime figure. 87 of 96 hours up over the last 4 full days, which is 91%. It first appears in Rust Heatmap records on 25 October 2026.
Where is 测试123456789 located?
The name of 测试123456789 points to Asia, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 118.178.196.247:28015.
Does 测试123456789 run smoothly?
Average server fps over the last 48 hours was 166; it never dropped below 110. Entities peaked at 77,576, counting buildings, deployables and all the rest of the world. At its peak it held 2,406 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include 测试123456789?
The Rust Heatmap lists that 测试123456789 fits are: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on 测试123456789 mean?
The game's server browser reads the tags 测试123456789 publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join 测试123456789?
Enter client.connect 118.178.196.247:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Expect to queue, as it is full right now.