Rust HeatmapInfrared · players
IR live Players65,070 Servers11,731 Warm3,342 Fresh wipes · 3h200 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–50° · slots

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

Online EA 118.104.165.193:28015 checked 10m ago

monthly wipes vanillamoddedoxidepve
Sp1 · players now 2/ 50
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 9°
Wed 00:00flare: a wipe in that hourThu 22:00
3
7-day average
peak 11
#1,666
rank
top 7% · #163 in EA
27d ago
last wipe
monthly schedule
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
02.557.51000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

41
wipe-day peak
players, last three wipes

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW28d ago 41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 34 on average
21 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
15 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
9 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
4 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
2 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
9 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

At their busiest, its recent wipes averaged 41 players. The crowd on the latest wipe reached its peak 44 hours in.

What is the wipe schedule on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The only wipe on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 23 hours ago. A monthly wipe is what its tags declare.

Population

How busy is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The current population of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is 2, against 50 slots. The average across the last seven days is 3 players; the peak reached 11. Look at 13:00 UTC for the last 48 hours: that hour averaged 8 players.

How does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP rank against other Rust servers?

Top 7% of ranked servers and #163 in Asia: that is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at #1,666 for player hours over seven days.

Rules and settings

Which map does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run?

A procedural map of size 4,500 with seed 597347015, generated by the game, runs on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

A gather rate is not given in the name VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run?

Rust network protocol 2635 and build 168909 on Linux is what VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs. To join, your game must match the protocol; Steam handles the update.

Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online, and how reliable is it?

Online now: VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP located?

In Asia, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lists itself with the EA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 118.104.165.193:28015.

Does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run smoothly?

Average server fps over the last 48 hours was 89; it never dropped below 62. Buildings, deployables and the rest of the world came to as much as 216,885 entities. At its peak it held 7,212 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

These Rust Heatmap lists include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP mean?

The game's server browser reads the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): The server browser lists it under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

To join by console, open it with F1 in Rust and enter client.connect 118.104.165.193:28015. Or press Launch Rust on this page, which connects you through Steam. https://www.vividus.online/ is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.