Rust HeatmapInfrared · players
IR live Players94,650 Servers11,876 Warm4,085 Fresh wipes · 3h164 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

test

Offline 116.231.241.49:11027 checked 14d ago

monthly wipes oxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,405
rank
top 71%
21d ago
last wipe
monthly schedule
8d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 23h
Thu 5 Nov, 19:00 UTC
FW
36d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 03:30 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 50 on average
37 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
49 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 33 on average
21 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
7 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
17 / 150
JP RustPvE kokuu Server No kill No raid beeginner
EA · groups of 8+ · monthly · 17 on average
4 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on test?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on test?

Once a month, with the force wipe, test wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 21 days 15 hours ago. A monthly wipe is what its tags declare.

Population

How busy is test?

The last time test was seen was 14 days 13 hours ago, and it is offline now.

How does test rank against other Rust servers?

The top 71% of ranked servers includes test, at #15,405 for player hours over the last seven days.

Rules and settings

Which map does test run?

A procedural map, generated by the game, runs on test.

What are the rules and settings on test?

A gather rate is not given in the name test. A maximum of 18 players is allowed per group. The server runs pve, other players cannot be fought. You will find it under Community in the server browser; it is a community server. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does test run?

The build on test is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is test online, and how reliable is it?

Last seen 14 days 13 hours ago, test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.

Where is test located?

Nothing about a region comes from test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 116.231.241.49:11027.

Tags

Which Rust Heatmap lists and filters include test?

These Rust Heatmap lists include test: Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on test mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts18 (Group limit): A team holds no more than 18; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join test?

Enter client.connect 116.231.241.49:11027 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts18,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts18
Group limit A team holds no more than 18.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.