test
Offline 116.231.241.49:11027 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 03:30 UTC21d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on test?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on test?
Once a month, with the force wipe, test wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 21 days 15 hours ago. A monthly wipe is what its tags declare.
Population
How busy is test?
The last time test was seen was 14 days 13 hours ago, and it is offline now.
How does test rank against other Rust servers?
The top 71% of ranked servers includes test, at #15,405 for player hours over the last seven days.
Rules and settings
Which map does test run?
A procedural map, generated by the game, runs on test.
What are the rules and settings on test?
A gather rate is not given in the name test. A maximum of 18 players is allowed per group. The server runs pve, other players cannot be fought. You will find it under Community in the server browser; it is a community server. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does test run?
The build on test is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test online, and how reliable is it?
Last seen 14 days 13 hours ago, test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.
Where is test located?
Nothing about a region comes from test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 116.231.241.49:11027.
Tags
Which Rust Heatmap lists and filters include test?
These Rust Heatmap lists include test: Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on test mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts18 (Group limit): A team holds no more than 18; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join test?
Enter client.connect 116.231.241.49:11027 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.