Name of Server as Shown on the Client Server List
Offline 116.203.205.7:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 10 hours ago.
Player counts
How busy is Name of Server as Shown on the Client Server List?
The last time Name of Server as Shown on the Client Server List was seen was 5 days 22 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over seven days put Name of Server as Shown on the Client Server List at #13,079, in the top 59% of ranked servers.
Rules and settings
Which map does Name of Server as Shown on the Client Server List run?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
What are the rules and settings on Name of Server as Shown on the Client Server List?
A gather rate is not given in the name Name of Server as Shown on the Client Server List. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2634 and build 166652 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must match the protocol; Steam handles the update.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Last seen 5 days 22 hours ago, Name of Server as Shown on the Client Server List is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. The first record of it on Rust Heatmap is 21 October 2026.
Where is Name of Server as Shown on the Client Server List located?
A region is not published for Name of Server as Shown on the Client Server List. Rust Heatmap shows the location a server states. It does not look up the machine's location. 116.203.205.7:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
Best Rust community servers are the Rust Heatmap lists that Name of Server as Shown on the Client Server List fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Name of Server as Shown on the Client Server List?
To join by console, open it with F1 in Rust and enter client.connect 116.203.205.7:28015. Or press Launch Rust on this page, which connects you through Steam.