Rust Buds [Solo/Duo]
Online 116.202.51.49:28065 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 19:52 UTC, in 2d 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:52 UTC4d ago | 1° | – | running | 0 |
| Tue 6 Oct, 15:24 UTC21d ago | 1° | halved by day 1 | 17.2 days | 1 |
| Thu 1 Oct, 18:35 UTC FW26d ago | 2° | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust Buds [Solo/Duo]?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Rust Buds [Solo/Duo]?
Its tag guides the prediction because Rust Buds [Solo/Duo]'s wipe record is too thin to confirm the schedule. Due on Friday 30 October at 19:52 UTC: the next wipe. The world in play now was made 4 days 5 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is Rust Buds [Solo/Duo]?
Of 20 slots on Rust Buds [Solo/Duo], 0 are in use right now. A seven-day average of 0 players, with a peak of 1.
How does Rust Buds [Solo/Duo] rank against other Rust servers?
Player hours over seven days put Rust Buds [Solo/Duo] at #9,516, in the top 43% of ranked servers.
Settings and rules
Which map does Rust Buds [Solo/Duo] run?
The map on Rust Buds [Solo/Duo] is procedural, size 4,500 with seed 1057629265, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust Buds [Solo/Duo]?
A gather rate is not given in the name Rust Buds [Solo/Duo]. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. To join, you need Rust's premium status. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rust Buds [Solo/Duo] run?
Rust network protocol 2635 and build 168909 is the build Rust Buds [Solo/Duo] runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Buds [Solo/Duo] online, and how reliable is it?
Right now Rust Buds [Solo/Duo] shows as online. About 11 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Rust Buds [Solo/Duo] located?
A region is not published for Rust Buds [Solo/Duo]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 116.202.51.49:28065.
Does Rust Buds [Solo/Duo] run smoothly?
It averaged 84 server fps over the last 48 hours, with a low of 67. Buildings, deployables and the rest of the world came to as much as 121,485 entities. The highest memory use was 3,482 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Rust Buds [Solo/Duo]?
These Rust Heatmap lists include Rust Buds [Solo/Duo]: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Rust Buds [Solo/Duo] mean?
The game's server browser reads the tags Rust Buds [Solo/Duo] publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^q (Premium): To join, you need Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Buds [Solo/Duo]?
To join by console, open it with F1 in Rust and enter client.connect 116.202.51.49:28065. Or press Launch Rust on this page, which connects you through Steam. To join, you need Rust's premium status.