Island Chronicles
Online EU 116.202.235.53:26506 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Island Chronicles?
An estimate from the force wipe gives Island Chronicles's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 264 days 21 hours ago. The tags list one wipe a month.
Population
How busy is Island Chronicles?
The current population of Island Chronicles is 0, against 200 slots. A seven-day average of 0 players.
How does Island Chronicles rank against other Rust servers?
Top 69% of ranked servers and #2,562 in Europe: that is Island Chronicles at #15,338 for player hours over seven days.
Rules and settings
Which map does Island Chronicles run?
The map on Island Chronicles is procedural, size 4,500 with seed 58185709, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Island Chronicles?
A gather rate is not given in the name Island Chronicles. 10 players is the cap for groups. The server runs roleplay, roleplay rules, jobs and towns. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Island Chronicles run?
Rust network protocol 2634 and build 166586 on Windows is what Island Chronicles runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Island Chronicles online, and how reliable is it?
Online now: Island Chronicles. Its reported uptime dates the last restart to about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is Island Chronicles located?
With its EU tag, Island Chronicles lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 116.202.235.53:26506.
Does Island Chronicles run smoothly?
It averaged 90 server fps over the last 48 hours, with a low of 55. The world held as many as 151,443 entities, buildings and deployables included. At its peak it held 3,519 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Island Chronicles?
These Rust Heatmap lists include Island Chronicles: Rust roleplay servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Island Chronicles mean?
gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): The game build here is 166586; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are the tags Island Chronicles publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Island Chronicles?
Enter client.connect 116.202.235.53:26506 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.