Rust HeatmapInfrared · players
IR live Players32,618 Servers11,652 Warm2,799 Fresh wipes · 3h77 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–120° · slots

J2P DEV

Online 116.202.116.207:28015 checked 9m ago

Sp1 · players now 0/ 120
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 05:00flare: a wipe in that hourThu 03:00
0
7-day average
peak –
#15,349
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:50 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
29 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on J2P DEV?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on J2P DEV?

Its rhythm cannot yet be told: too few of J2P DEV's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 15 hours ago.

Population

How busy is J2P DEV?

J2P DEV currently has 0 of its 120 slots filled. The average across the last seven days is 0 players.

How does J2P DEV rank against other Rust servers?

The top 69% of ranked servers includes J2P DEV, at #15,349 for player hours over the last seven days.

Rules and settings

Which map does J2P DEV run?

The game generates the procedural map on J2P DEV.

What are the rules and settings on J2P DEV?

No gather rate appears in the name J2P DEV. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does J2P DEV run?

Rust network protocol 2634 and build 167781 on Linux is what J2P DEV runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is J2P DEV online, and how reliable is it?

The server is up at the moment: J2P DEV is online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 30 September 2026.

Where is J2P DEV located?

Nothing about a region comes from J2P DEV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 116.202.116.207:28015 is its address.

Tags

Which Rust Heatmap lists and filters include J2P DEV?

The Rust Heatmap lists that J2P DEV fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on J2P DEV mean?

The game's server browser reads the tags J2P DEV publishes: gmrust (Game mode): Survival in the standard Rust form; mp120 (Max players): This server has 120 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join J2P DEV?

To join by console, open it with F1 in Rust and enter client.connect 116.202.116.207:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp120
Max players This server has 120 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.