Rust HeatmapInfrared · players
IR live Players33,784 Servers11,611 Warm2,810 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

My Rust server | Powered by AMP

Offline 115.130.233.62:28015 checked 42d ago

Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,365
rank
no region published
43d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 03:59 UTC43d ago 1 – running 1
Tue 15 Sep, 16:02 UTC43d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
171 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
177 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
87 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 43 days 2 hours ago the server made the world it is on now.

Population

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP went quiet 42 days 12 hours ago and is offline right now.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #13,365 on seven-day player hours, My Rust server | Powered by AMP is in the top – of all ranked servers.

Map and rules

Which map does My Rust server | Powered by AMP run?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

What are the rules and settings on My Rust server | Powered by AMP?

A gather rate is not given in the name My Rust server | Powered by AMP. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does My Rust server | Powered by AMP run?

The build on My Rust server | Powered by AMP is Rust network protocol 2633 and build 163794, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP is down just now; the last sighting was 42 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is My Rust server | Powered by AMP located?

Nothing about a region comes from My Rust server | Powered by AMP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 115.130.233.62:28015 is its address.

Tags

Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?

Best Rust community servers are the Rust Heatmap lists that My Rust server | Powered by AMP fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Rust server | Powered by AMP?

To join by console, open it with F1 in Rust and enter client.connect 115.130.233.62:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.