Rust HeatmapInfrared · players
IR live Players96,005 Servers11,867 Warm3,901 Fresh wipes · 3h390 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

测试服务器勿进

Online 114.66.28.199:23701 checked 15m ago

monthly wipes moddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 17:00flare: a wipe in that hourThu 14:00
0
7-day average
peak 1
#7,406
rank
top 33%
44m ago
last wipe
monthly schedule
7d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 15m ago

Li2Players

AveragePeak
00.250.50.75117:0010:0017:0000:0007:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0010:0017:0000:0007:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

14.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UTC44m ago – – running 1
Fri 2 Oct, 11:50 UTC27d ago 1 – – 1
Thu 1 Oct, 11:59 UTC28d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
33 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
18 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
14 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
12 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
11 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
11 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 测试服务器勿进?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on 测试服务器勿进?

The only wipe on 测试服务器勿进 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 44 minutes ago the server made the world it is on now. The tags list one wipe a month.

Population

How busy is 测试服务器勿进?

Of 50 slots on 测试服务器勿进, 1 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.

How does 测试服务器勿进 rank against other Rust servers?

The top 33% of ranked servers includes 测试服务器勿进, at #7,406 for player hours over the last seven days.

Map and rules

Which map does 测试服务器勿进 run?

测试服务器勿进 runs a procedural map of size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on 测试服务器勿进?

A gather rate is not given in the name 测试服务器勿进. Groups can contain up to 8 players, the default in the game. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does 测试服务器勿进 run?

Rust network protocol 2635 and build 168909 is the build 测试服务器勿进 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is 测试服务器勿进 online, and how reliable is it?

The server is up at the moment: 测试服务器勿进 is online. The uptime it reports puts the last restart at about 14 hours ago. 157 of 168 hours up over the last 7 full days, which is 93%. Rust Heatmap has had it on record since 16 September 2026.

Where is 测试服务器勿进 located?

No region tag comes from 测试服务器勿进, but its name points to Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 114.66.28.199:23701.

Does 测试服务器勿进 run smoothly?

Average server fps over the last 48 hours was 124; it never dropped below 77. The world held as many as 99,303 entities, buildings and deployables included. At its peak it held 3,570 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include 测试服务器勿进?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that 测试服务器勿进 fits. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours brings it up.

What do the server tags on 测试服务器勿进 mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags 测试服务器勿进 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join 测试服务器勿进?

To join by console, open it with F1 in Rust and enter client.connect 114.66.28.199:23701. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.tyteam.net.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.