测试服务器勿进
Online 114.66.28.199:23701 checked 15m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:26 UTC44m ago | – | – | running | 1 |
| Fri 2 Oct, 11:50 UTC27d ago | 1° | – | – | 1 |
| Thu 1 Oct, 11:59 UTC28d ago | 1° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 测试服务器勿进?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on 测试服务器勿进?
The only wipe on 测试服务器勿进 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 44 minutes ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is 测试服务器勿进?
Of 50 slots on 测试服务器勿进, 1 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.
How does 测试服务器勿进 rank against other Rust servers?
The top 33% of ranked servers includes 测试服务器勿进, at #7,406 for player hours over the last seven days.
Map and rules
Which map does 测试服务器勿进 run?
测试服务器勿进 runs a procedural map of size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on 测试服务器勿进?
A gather rate is not given in the name 测试服务器勿进. Groups can contain up to 8 players, the default in the game. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 测试服务器勿进 run?
Rust network protocol 2635 and build 168909 is the build 测试服务器勿进 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is 测试服务器勿进 online, and how reliable is it?
The server is up at the moment: 测试服务器勿进 is online. The uptime it reports puts the last restart at about 14 hours ago. 157 of 168 hours up over the last 7 full days, which is 93%. Rust Heatmap has had it on record since 16 September 2026.
Where is 测试服务器勿进 located?
No region tag comes from 测试服务器勿进, but its name points to Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 114.66.28.199:23701.
Does 测试服务器勿进 run smoothly?
Average server fps over the last 48 hours was 124; it never dropped below 77. The world held as many as 99,303 entities, buildings and deployables included. At its peak it held 3,570 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include 测试服务器勿进?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that 测试服务器勿进 fits. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours brings it up.
What do the server tags on 测试服务器勿进 mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags 测试服务器勿进 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 测试服务器勿进?
To join by console, open it with F1 in Rust and enter client.connect 114.66.28.199:23701. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.tyteam.net.