TestServer
Offline 114.223.188.52:10241 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TestServer?
Its rhythm cannot yet be told: too few of TestServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 8 hours ago the server made the world it is on now.
Player counts
How busy is TestServer?
The last time TestServer was seen was 8 days 22 hours ago, and it is offline now.
How does TestServer rank against other Rust servers?
Ranked #15,375 on seven-day player hours, TestServer is in the top 70% of all ranked servers. The quad group puts it at #627.
Rules and settings
What are the rules and settings on TestServer?
A gather rate is not given in the name TestServer. Player groups are capped at 4 (quad). survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 167231 is the build TestServer runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TestServer online, and how reliable is it?
Last seen 8 days 22 hours ago, TestServer is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 October 2026.
Where is TestServer located?
A region is not published for TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 114.223.188.52:10241.
Lists and filters
Which Rust Heatmap lists and filters include TestServer?
Modded Rust servers, by live population are the Rust Heatmap lists that TestServer fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad brings it up.
What do the server tags on TestServer mean?
These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 114.223.188.52:10241. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.