LinuxGSM
Offline 114.148.248.42:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LinuxGSM?
The record of LinuxGSM's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 44 days 17 hours ago.
Player counts
How busy is LinuxGSM?
LinuxGSM went quiet 44 days 17 hours ago and is offline right now.
How does LinuxGSM rank against other Rust servers?
Player hours over seven days put LinuxGSM at #15,049, in the top – of ranked servers.
Map and rules
Which map does LinuxGSM run?
The game generates the procedural map on LinuxGSM.
What are the rules and settings on LinuxGSM?
No gather rate appears in the name LinuxGSM. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does LinuxGSM run?
Rust network protocol 2633 and build 163794 is the build LinuxGSM runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is LinuxGSM online, and how reliable is it?
Offline at the moment: LinuxGSM was last seen 44 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 September 2026.
Where is LinuxGSM located?
A region is not published for LinuxGSM. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 114.148.248.42:28015.
Tags
Which Rust Heatmap lists and filters include LinuxGSM?
Best Rust community servers are the Rust Heatmap lists that LinuxGSM fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join LinuxGSM?
Enter client.connect 114.148.248.42:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.