Rust HeatmapInfrared · players
IR live Players102,314 Servers11,909 Warm3,972 Fresh wipes · 3h409 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

test008

Offline 113.250.139.165:28715 checked 11d ago

moddedcarbonpve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,275
rank
top 70%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:33 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
190 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
314 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
63 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
42 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
39 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
90 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on test008?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on test008?

The record of test008's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 9 hours ago.

Player counts

How busy is test008?

test008 went quiet 11 days 3 hours ago and is offline right now.

How does test008 rank against other Rust servers?

Player hours over seven days put test008 at #15,275, in the top 70% of ranked servers.

Settings and rules

What are the rules and settings on test008?

The name test008 does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does test008 run?

Rust network protocol 2634 and build 166494 on Windows is what test008 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is test008 online, and how reliable is it?

Offline at the moment: test008 was last seen 11 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 October 2026.

Where is test008 located?

A region is not published for test008. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 113.250.139.165:28715 is its address.

Tags

Which Rust Heatmap lists and filters include test008?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that test008 fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on test008 mean?

The game's server browser reads the tags test008 publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $rEA (Region code): This one carries the region code EA; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join test008?

Press F1 in Rust to open the console, then enter client.connect 113.250.139.165:28715. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$rEA,v2634,^z,^y,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rEA
Region code This one carries the region code EA.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.