Solo Local Test
Offline 112.213.162.205:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Solo Local Test?
The record of Solo Local Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 43 days 20 hours ago.
Population
How busy is Solo Local Test?
The last time Solo Local Test was seen was 39 days 23 hours ago, and it is offline now.
How does Solo Local Test rank against other Rust servers?
The top – of ranked servers includes Solo Local Test, at #15,398 for player hours over the last seven days.
Settings and rules
Which map does Solo Local Test run?
A procedural map, generated by the game, runs on Solo Local Test.
What are the rules and settings on Solo Local Test?
A gather rate is not given in the name Solo Local Test. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Solo Local Test run?
Rust network protocol 2633 and build 163794 is the build Solo Local Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Solo Local Test online, and how reliable is it?
Offline at the moment: Solo Local Test was last seen 39 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.
Where is Solo Local Test located?
A region is not published for Solo Local Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 112.213.162.205:28015.
Tags
Which Rust Heatmap lists and filters include Solo Local Test?
These Rust Heatmap lists include Solo Local Test: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Solo Local Test mean?
The game's server browser reads the tags Solo Local Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Solo Local Test?
To join by console, open it with F1 in Rust and enter client.connect 112.213.162.205:28015. Or press Launch Rust on this page, which connects you through Steam.