PrivateServer
Online 111.97.100.110:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:46 UTC24d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on PrivateServer?
The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on PrivateServer?
Its rhythm cannot yet be told: too few of PrivateServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 20 hours ago.
Population
How busy is PrivateServer?
PrivateServer currently has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1. Look at 04:00 UTC for the last 48 hours: that hour averaged 1 players.
How does PrivateServer rank against other Rust servers?
Player hours over seven days put PrivateServer at #6,537, in the top 29% of ranked servers.
Map and rules
Which map does PrivateServer run?
PrivateServer runs a procedural map, which the game generates.
What are the rules and settings on PrivateServer?
The name PrivateServer does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does PrivateServer run?
Rust network protocol 2635 and build 168909 on Windows is what PrivateServer runs. Steam updates your game for you, and the protocol has to match for you to join.
Is PrivateServer online, and how reliable is it?
Online now: PrivateServer. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 25 September 2026.
Where is PrivateServer located?
A region is not published for PrivateServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 111.97.100.110:28015.
Tags
Which Rust Heatmap lists and filters include PrivateServer?
The Rust Heatmap lists that PrivateServer fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PrivateServer mean?
The game's server browser reads the tags PrivateServer publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PrivateServer?
Press F1 in Rust to open the console, then enter client.connect 111.97.100.110:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.