Rust HeatmapInfrared · players
IR live Players86,398 Servers11,795 Warm3,928 Fresh wipes · 3h157 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Local_Offline_Server

Offline 110.53.234.92:28015 checked 44d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,918
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
665 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
480 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
43 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
155 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
225 / 250

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local_Offline_Server?

Local_Offline_Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 44 days 7 hours ago.

Player counts

How busy is Local_Offline_Server?

The last time Local_Offline_Server was seen was 44 days 5 hours ago, and it is offline now.

How does Local_Offline_Server rank against other Rust servers?

Player hours over seven days put Local_Offline_Server at #12,918, in the top – of ranked servers.

Rules and settings

Which map does Local_Offline_Server run?

Local_Offline_Server runs a procedural map, which the game generates.

What are the rules and settings on Local_Offline_Server?

No gather rate appears in the name Local_Offline_Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Local_Offline_Server run?

The build on Local_Offline_Server is Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local_Offline_Server online, and how reliable is it?

Local_Offline_Server is down just now; the last sighting was 44 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 September 2026.

Where is Local_Offline_Server located?

A region is not published for Local_Offline_Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 110.53.234.92:28015.

Tags

Which Rust Heatmap lists and filters include Local_Offline_Server?

These Rust Heatmap lists include Local_Offline_Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local_Offline_Server mean?

These are the tags Local_Offline_Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Local_Offline_Server?

To join by console, open it with F1 in Rust and enter client.connect 110.53.234.92:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.