Rust HeatmapInfrared · players
IR live Players33,332 Servers11,614 Warm2,810 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

小路过

Online 110.42.96.106:43351 checked 11m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 07:00flare: a wipe in that hourThu 05:00
0
7-day average
peak –
#15,341
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:48 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
31 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 20 on average
24 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
5 / 100
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
6 / 100
20 / 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选
EA · no group limit · 11 on average
19 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 小路过?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on 小路过?

小路过 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 11 hours ago.

Population

How busy is 小路过?

The current population of 小路过 is 0, against 10 slots. A seven-day average of 0 players.

How does 小路过 rank against other Rust servers?

Player hours over seven days put 小路过 at #15,341, in the top 69% of ranked servers.

Map and rules

Which map does 小路过 run?

小路过 runs a procedural map of size 4,500 with seed 474169329, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 小路过?

The name 小路过 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does 小路过 run?

Rust network protocol 2634 and build 167781 on Linux is what 小路过 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 小路过 online, and how reliable is it?

Online now: 小路过. About 15 days 16 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 29 September 2026.

Where is 小路过 located?

No region tag comes from 小路过, but its name points to Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 110.42.96.106:43351.

Does 小路过 run smoothly?

It averaged 55 server fps over the last 48 hours, with a low of 38. Entities peaked at 120,057, counting buildings, deployables and all the rest of the world. The highest memory use was 6,144 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include 小路过?

Modded Rust servers, by live population are the Rust Heatmap lists that 小路过 fits. These are the filters that return it on the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 小路过 mean?

The game's server browser reads the tags 小路过 publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 小路过?

Press F1 in Rust to open the console, then enter client.connect 110.42.96.106:43351. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://www.tyteam.net.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.