Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

太初仙境PVE(官服倍率硬核生存)

Online EA 110.42.55.147:40000 checked 1h ago

moddedoxidepvesoftcore
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 19:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 3
#3,674
rank
top 17% · #333 in EA
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1h ago

Li2Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 17% of all ranked servers, top 60% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 07:23 UTC7d ago 1 – running 0
Mon 19 Oct, 16:50 UTC9d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 太初仙境PVE(官服倍率硬核生存)?

At their busiest, its recent wipes averaged 1 players. 4 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on 太初仙境PVE(官服倍率硬核生存)?

Its rhythm cannot yet be told: too few of 太初仙境PVE(官服倍率硬核生存)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 7 days 10 hours ago.

Player counts

How busy is 太初仙境PVE(官服倍率硬核生存)?

The current population of 太初仙境PVE(官服倍率硬核生存) is 1, against 50 slots. Averaged over the past week: 1 players, peaking at 3. Look at 12:00 UTC for the last 48 hours: that hour averaged 3 players.

How does 太初仙境PVE(官服倍率硬核生存) rank against other Rust servers?

Top 17% of ranked servers and #333 in Asia: that is 太初仙境PVE(官服倍率硬核生存) at #3,674 for player hours over seven days.

Rules and settings

Which map does 太初仙境PVE(官服倍率硬核生存) run?

The map on 太初仙境PVE(官服倍率硬核生存) is procedural, size 4,096 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on 太初仙境PVE(官服倍率硬核生存)?

No gather rate appears in the name 太初仙境PVE(官服倍率硬核生存). 8 players is the default group size, and that is the limit here. The server runs softcore, Facepunch's softer mode: you keep some of what you had. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does 太初仙境PVE(官服倍率硬核生存) run?

Rust network protocol 2635 and build 168909 on Windows is what 太初仙境PVE(官服倍率硬核生存) runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 太初仙境PVE(官服倍率硬核生存) online, and how reliable is it?

The server is up at the moment: 太初仙境PVE(官服倍率硬核生存) is online. Its reported uptime dates the last restart to about 17 hours ago. It was up 161 of 168 hours across the last 7 full days, or 96% of the time. Rust Heatmap has had it on record since 14 October 2026.

Where is 太初仙境PVE(官服倍率硬核生存) located?

In Asia, 太初仙境PVE(官服倍率硬核生存) lists itself with the EA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 110.42.55.147:40000.

Does 太初仙境PVE(官服倍率硬核生存) run smoothly?

Average server fps over the last 48 hours was 38; it never dropped below 18. Buildings, deployables and the rest of the world came to as much as 81,198 entities. Memory use reached 3,263 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include 太初仙境PVE(官服倍率硬核生存)?

The Rust Heatmap lists that 太初仙境PVE(官服倍率硬核生存) fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on 太初仙境PVE(官服倍率硬核生存) mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^s (Softcore): You keep part of your inventory when you die; this is Facepunch's softcore mode; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): East Asia is where the server browser puts it are the tags 太初仙境PVE(官服倍率硬核生存) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join 太初仙境PVE(官服倍率硬核生存)?

To join by console, open it with F1 in Rust and enter client.connect 110.42.55.147:40000. Or press Launch Rust on this page, which connects you through Steam. https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^s,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^s
Softcore You keep part of your inventory when you die; this is Facepunch's softcore mode.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.