[大雄PVE] | 技能/强化/据点 | 死亡不掉
Online EA 110.42.47.81:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 11% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:05 UTC27d ago | 15° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
The average peak across its recent wipes is 15 players. 12 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
A single monthly wipe, the force wipe, is all [大雄PVE] | 技能/强化/据点 | 死亡不掉 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 11 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is [大雄PVE] | 技能/强化/据点 | 死亡不掉?
Of 100 slots on [大雄PVE] | 技能/强化/据点 | 死亡不掉, 1 are in use right now. A seven-day average of 2 players, with a peak of 6. Its busiest point in the last 48 hours was 14:00 UTC, averaging 5 players.
How does [大雄PVE] | 技能/强化/据点 | 死亡不掉 rank against other Rust servers?
Seven-day player hours place [大雄PVE] | 技能/强化/据点 | 死亡不掉 at #2,523, in the top 11% of ranked servers; within Asia it is #237.
Settings and rules
Which map does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?
The map on [大雄PVE] | 技能/强化/据点 | 死亡不掉 is procedural, size 4,250 with seed 1598302675, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
No gather rate appears in the name [大雄PVE] | 技能/强化/据点 | 死亡不掉. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?
Rust network protocol 2635 and build 168909 on Windows is what [大雄PVE] | 技能/强化/据点 | 死亡不掉 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [大雄PVE] | 技能/强化/据点 | 死亡不掉 online, and how reliable is it?
The server is up at the moment: [大雄PVE] | 技能/强化/据点 | 死亡不掉 is online. Its reported uptime dates the last restart to about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 14 September 2026.
Where is [大雄PVE] | 技能/强化/据点 | 死亡不掉 located?
In Asia, [大雄PVE] | 技能/强化/据点 | 死亡不掉 lists itself with the EA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 110.42.47.81:28015 is its address.
Does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run smoothly?
Average server fps over the last 48 hours was 141; it never dropped below 99. The world held as many as 138,184 entities, buildings and deployables included. At its peak it held 6,615 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [大雄PVE] | 技能/强化/据点 | 死亡不掉?
These Rust Heatmap lists include [大雄PVE] | 技能/强化/据点 | 死亡不掉: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [大雄PVE] | 技能/强化/据点 | 死亡不掉 mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): In the server browser it sits under East Asia are the tags [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [大雄PVE] | 技能/强化/据点 | 死亡不掉?
Nobody else in our data uses the rustdx.cn hostname published by [大雄PVE] | 技能/强化/据点 | 死亡不掉.
Connect
How do I join [大雄PVE] | 技能/强化/据点 | 死亡不掉?
Enter client.connect 110.42.47.81:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://www.rustdx.cn is where its website is.
