Rust HeatmapInfrared · players
IR live Players91,935 Servers11,826 Warm3,972 Fresh wipes · 3h166 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 7° now Linear · 0–200° · slots

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Online EA 110.235.108.197:28015 checked 9m ago

3x biweekly wipes moddedoxidepve
Sp1 · players now 7/ 200
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 17°
Sun 17:00flare: a wipe in that hourTue 15:00
7
7-day average
peak 24
#1,117
rank
top 5% · #100 in EA
12d ago
last wipe
biweekly schedule
1d 22h
next wipe
Thu 29 Oct, 14:38 UTC
UTC checked 9m ago

Li2Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers, top 18% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:38 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

Coming wipes

1d 22h
Thu 29 Oct, 14:38 UTC
9d 2h
Thu 5 Nov, 19:00 UTC
FW
15d 22h
Thu 12 Nov, 14:38 UTC
29d 22h
Thu 26 Nov, 14:38 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW
43d 22h
Thu 10 Dec, 14:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:38 UTC12d ago 23 – running 7
Thu 1 Oct, 18:40 UTC FW25d ago 14 held half 13.8 days 1
Fri 18 Sep, 00:10 UTC39d ago 16 halved by day 8 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RnC PVE 3X | Wiped: 15/10
EA · groups of 30+ · 3x · biweekly · 3 on average
2 / 50
PapC PVE Server x3 Philippines
EA · groups of 8+ · 3x · biweekly · 1 on average
3 / 50
[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보
EA · groups of 8+ · 3x · monthly · 16 on average
20 / 100
모코코서버 [PVE|X3|이벤트|초보]
EA · groups of 8+ · 3x · monthly · 2 on average
2 / 100
[VN/SEA] VietRust x2 | PvEvP Chill - Farmer Friendly
EA · groups of 8+ · 2x · biweekly · 2 on average
7 / 40
[KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVP
EA · groups of 8+ · 5x · biweekly · 2 on average
3 / 30

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The average peak across its recent wipes is 18 players. The crowd on the latest wipe reached its peak 46 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. By day 8 it was below half in the wipes that did not hold.

What is the wipe schedule on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Its tag guides the prediction because Distorted - PVE 3X - Events and Raidable Bases - Biweekly's wipe record is too thin to confirm the schedule. Thursday 29 October at 14:38 UTC is when its next wipe is due. The world in play now was made 12 days 1 hours ago. Its tags state a wipe every two weeks.

Population

How busy is Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Of 200 slots on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, 7 are in use right now. The average across the last seven days is 7 players; the peak reached 24. Look at 12:00 UTC for the last 48 hours: that hour averaged 16 players.

How does Distorted - PVE 3X - Events and Raidable Bases - Biweekly rank against other Rust servers?

Seven-day player hours place Distorted - PVE 3X - Events and Raidable Bases - Biweekly at #1,117, in the top 5% of ranked servers; within Asia it is #100.

Map and rules

Which map does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

A procedural map of size 4,250 with seed 1289664801, generated by the game, runs on Distorted - PVE 3X - Events and Raidable Bases - Biweekly. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

3x gather is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly advertises in its name. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

Rust network protocol 2635 and build 168909 is the build Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly online, and how reliable is it?

The server is up at the moment: Distorted - PVE 3X - Events and Raidable Bases - Biweekly is online. About 8 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Distorted - PVE 3X - Events and Raidable Bases - Biweekly located?

In Asia, Distorted - PVE 3X - Events and Raidable Bases - Biweekly lists itself with the EA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 110.235.108.197:28015.

Does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run smoothly?

Average server fps over the last 48 hours was 208; it never dropped below 172. Buildings, deployables and the rest of the world came to as much as 159,140 entities. At its peak it held 5,406 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The Rust Heatmap lists that Distorted - PVE 3X - Events and Raidable Bases - Biweekly fits are: 3x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the server tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly mean?

gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): East Asia is where the server browser puts it are the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

To join by console, open it with F1 in Rust and enter client.connect 110.235.108.197:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/R4DsthDNr.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players Slot count: 200.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.