My Server Name
Offline 109.63.151.211:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:44 UTC4d ago | 1° | – | running | 0 |
| Fri 16 Oct, 11:26 UTC11d ago | 0° | – | 7 days | 0 |
| Sat 10 Oct, 21:01 UTC17d ago | 1° | held half | 5.6 days | 1 |
| Fri 25 Sep, 22:51 UTC31d ago | 1° | held half | 14.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Server Name?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on My Server Name?
Wipes come at irregular times on My Server Name, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 4 days 11 hours ago.
Population
How busy is My Server Name?
The last time My Server Name was seen was 2 days 21 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1.
How does My Server Name rank against other Rust servers?
Player hours over seven days put My Server Name at #7,213, in the top 32% of ranked servers.
Rules and settings
Which map does My Server Name run?
The game generates the procedural map on My Server Name.
What are the rules and settings on My Server Name?
A gather rate is not given in the name My Server Name. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Server Name run?
The build on My Server Name is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Server Name online, and how reliable is it?
My Server Name is down just now; the last sighting was 2 days 21 hours ago. It was up 23 of 168 hours across the last 7 full days, or 14% of the time. Rust Heatmap has had it on record since 25 September 2026.
Where is My Server Name located?
A region is not published for My Server Name. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 109.63.151.211:28015.
Tags
Which Rust Heatmap lists and filters include My Server Name?
These Rust Heatmap lists include My Server Name: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on My Server Name mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags My Server Name publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Server Name?
To join by console, open it with F1 in Rust and enter client.connect 109.63.151.211:28015. Or press Launch Rust on this page, which connects you through Steam.