Rust Development
Offline 109.247.154.54:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:03 UTC26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Development?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Development?
Its rhythm cannot yet be told: too few of Rust Development's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 3 hours ago.
Player counts
How busy is Rust Development?
Rust Development went quiet 26 days 2 hours ago and is offline right now.
How does Rust Development rank against other Rust servers?
Ranked #15,546 on seven-day player hours, Rust Development is in the top 68% of all ranked servers.
Rules and settings
Which map does Rust Development run?
The game generates the procedural map on Rust Development.
What are the rules and settings on Rust Development?
The name Rust Development does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Rust Development run?
Rust network protocol 2634 and build 166652 on Linux is what Rust Development runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Development online, and how reliable is it?
Last seen 26 days 2 hours ago, Rust Development is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Rust Development located?
Nothing about a region comes from Rust Development. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 109.247.154.54:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Rust Development?
The Rust Heatmap lists that Rust Development fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Development mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Rust Development publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rust Development?
Enter client.connect 109.247.154.54:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.