Szuflandia
Online 109.230.243.159:10900 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW28d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Szuflandia?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Szuflandia?
The only wipe on Szuflandia is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 28 days 3 hours ago.
Population
How busy is Szuflandia?
The current population of Szuflandia is 0, against 50 slots. The average across the last seven days is 0 players.
How does Szuflandia rank against other Rust servers?
Player hours over seven days put Szuflandia at #15,268, in the top 68% of ranked servers.
Settings and rules
Which map does Szuflandia run?
A procedural map of size 3,500 with seed 6738, generated by the game, runs on Szuflandia. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Szuflandia?
A gather rate is not given in the name Szuflandia. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Szuflandia run?
The build on Szuflandia is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Szuflandia online, and how reliable is it?
The server is up at the moment: Szuflandia is online. About 7 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Szuflandia located?
Nothing about a region comes from Szuflandia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 109.230.243.159:10900.
Does Szuflandia run smoothly?
Average server fps over the last 48 hours was 10; it never dropped below 10. Buildings, deployables and the rest of the world came to as much as 66,413 entities. The highest memory use was 2,126 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Szuflandia?
These Rust Heatmap lists include Szuflandia: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Szuflandia mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Szuflandia publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Szuflandia?
Enter client.connect 109.230.243.159:10900 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
