Test Server
Offline 109.200.242.137:28015 checked 46d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server?
Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 46 days 9 hours ago.
Player counts
How busy is Test Server?
Last seen 46 days 1 hours ago, Test Server is offline at the moment.
Map and rules
Which map does Test Server run?
The game generates the procedural map on Test Server.
What are the rules and settings on Test Server?
The name Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Test Server run?
The build on Test Server is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Server online, and how reliable is it?
Last seen 46 days 1 hours ago, Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Test Server located?
No region is published by Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 109.200.242.137:28015.
Tags
Which Rust Heatmap lists and filters include Test Server?
Best Rust community servers are the Rust Heatmap lists that Test Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test Server?
Press F1 in Rust to open the console, then enter client.connect 109.200.242.137:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.